Gravity Storm Release is Delayed Again


Guys, this is the New Plan and I Need Your Support. The new release date is June 17th because of the following reasons:
  •  The amount of wishlists isn't what I expected, right now Gravity storm has 160 wishlists, but I was expecting over 300, since the demo has been played over 500,000 times across different platforms.
  • I want the soundtrack to be really good, but a month isn't enough to get a really good one. 
  • Contacting content creators and playtesting take time. A nice game dev told me that, from his experience, having a game finished a couple months before release is ideal because you can properly test it, have streamers to play it, show what the actual final product looks like.
  • Gravity Storm needs to be on the Steam Next Fest. This is a really big event in June, and probably the biggest one for people who want their demos to be played, I could not participate last time and I really want to participate now.
I need your support because I'm a full-time solo game developer, at first it was ok because I didn't have to worry money, but things changed in my house, so I'm looking for work to do:
  • If you need some pixelart, I do pixelart commissions:


  • If you need some code, I do GameMaker code commission, too.
  • You can donate on the itchio page of Gravity Storm with PayPal by clicking  "Support this game",  here's my Ko-fi, too.
  • Also, you can simply like my posts and share my game, I know some people are in the same or worse situation than me, I was going to give away some copies of Gravity Storm in my Discord Server anyway.

I first announced this in my discord server and a couple people commissioned me. I already started working on making levels for a friend's game, HopDodge, and I'm very grateful he gave me some work.

TRAILER:


SOCIAL MEDIA AND WISHLIST ON STEAM:

Leave a comment

Log in with itch.io to leave a comment.