The Micro Jam 016: Space is over!
I got 27th place, which is of course pretty low in comparison to the last jam where I got 3rd place, but that doesn't bother me much, I was not expecting to do that well because I only had 2 days, I'm alone, and I like to sleep xd. . You can see the rest of the game from the jam here: https://itch.io/jam/micro-jam-016/results
I just updated Space D which is the game I summited to the jam. The main changes are the following:
1. A boss added.
2. Small tweaks to enemy placement.
3. A new sound effect when your bullets collide with enemies or the environment.
4. Fixed bug that didn't let you see the end of the game.
5. Fixed diagonal speed being faster than the vertical and horizontal speed. How controlling the ship should be easier.
6. improved enemy design.
7. volume option
This is a video of my game updated:
Files
Get Space D
Space D
A black and white shoot'em up with limited fuel resource, defeat all enemies to get more and try to get to the end.
Status | Prototype |
Author | Jampley Dev |
Genre | Shooter |
Tags | 2D, Arcade, Black and White, jam, Shoot 'Em Up, Space |
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