Gravity Storm Roadmap Update


This is the most important content I need to finish for Gravity Storm's full release, and the content I have completed done. Once I'm done with it, I will anounce a definative release date with a trailer. 

 GRAVITY STORM ROADMAP

NOT DONE YET

  • 3 new bosses.
  • Add  6 new levels, and tweaks to every existing level.
  • Release Gravity Storm on Steam and Itch.io with a price of 7 dollars (with price localization).
  • Cutscenes and more story.
  • Give every enemy a name.
  • Make a new release date trailer.

DONE

  • New sound settings: sound effects volume, music volume, master volume.
  • Add a combo system (if you kill more than one enemy at the same time, you receive extra points and a text pop ups saying "double kill").
  •  Visible battle damage for enemies and the player. 
  • Graphical improvements.
  •  Change the entire soundtrack.
  •  Make a trailer for Gravity Storm. 
  • Make a Demo 3 (available on Steam, Itchio, Newgrounds and Gxgames).
  •  Make a Steam version. • Key binding/button remapping. 
  • Redesign the logo. 
  • Remake the tutorial. 
  • Add Edit/custom mode (a mode where you can change certain aspects of the game like the amount of health, power bar, randomize enemies...). 
  • Add unlockable illustrations back.

SOCIAL MEDIA AND OTHERS:

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Comments

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(+1)

And here I am, patiently waiting for when the game will finally release. This is exciting, and I'm especially hyped for those cutscenes!